Ultimate Rocket League Editing Guide
  • Introduction
  • Getting Started
    • BakkesMod
    • ReShade
    • Troubleshooting
  • How to use ReShade
  • Making your first cinematics
    • Creating a path
    • Interpolation modes
    • Continuation
    • Saving and loading paths
    • Common issues & info
  • Dollycam Commands
  • Manipulating the replay
  • Simple Replay Editor
  • Cinematics Buddy
  • Useful Links & Community Guides
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  1. Making your first cinematics

Saving and loading paths

Another thing worth mentioning is saving your paths. Why would you do this? If you want to use your path later or just back it up, you can do so.

Create your path and in the console execute dolly_path_save <name>, where name is the pathname (you need to know the name to load it later). For example: dolly_path_save mypath.

This command saves each snapshot to the Win64 folder as a file; the file name being the name you set, and without an extension.

Although the file does not have an extension, you can open it up with any text editor (preferably with json support, such as Visual Studio Code, as these files are json files).

Later on, you can load this path similarly with dolly_load_path <name>.

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Last updated 4 years ago

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