Ultimate Rocket League Editing Guide
  • Introduction
  • Getting Started
    • BakkesMod
    • ReShade
    • Troubleshooting
  • How to use ReShade
  • Making your first cinematics
    • Creating a path
    • Interpolation modes
    • Continuation
    • Saving and loading paths
    • Common issues & info
  • Dollycam Commands
  • Manipulating the replay
  • Simple Replay Editor
  • Cinematics Buddy
  • Useful Links & Community Guides
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  1. Getting Started

ReShade

PreviousBakkesModNextTroubleshooting

Last updated 4 years ago

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ReShade is an incredibly useful real-time color correction and processing mod. By having custom effects, access to depth maps, and being highly optimized, you can create very interesting scenes.

In this chapter, we will focus on installation rather than usage. We will also help you to fix the common problems encountered by people.

Installation

Similar to BakkesMod, you should make sure your Rocket League is closed. Open and download the installer. Once you download it, launch, and make sure to click the correct RocketLeague.exe. The path of the application you set is shown under the Pick Game menu.

Here is my path as an example:

C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win64\RocketLeague.exe

Select every box (except Legacy Effects), and click OK until the menu says it is done. This installs every shader. Close the menu when it says it is finished, and launch Rocket League. To make sure you correctly installed everything, click the Home button, and a menu should open.

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