Creating a path

To use dollycam, you create points on the map for the camera to travel to, and the mod will create a smooth path between them.

First, head into a replay to start, and go into Fly - None mode. Open up the BakkesMod console (using F6) and type exec dollycam. This sets up bindings for dollycam. Feel free to change these any time in F2 -> Bindings.

Now, fly to where to want your first point, and click 5 on numpad (make sure Num Lock is on). Some people may have trouble doing this due to binding issues or the lack of a numeric keypad. To fix this, you have to change this binding as described above.

Go forward in time a bit, and move to where you want your next point to be, and click again. Continue this until you are finished placing points.

To see your path execute dolly_render 1. To hide, change 1 to 0.

Then, rewind to before the first point, click 1 on numpad, and press play. The camera should follow the path. If it goes crazy, make sure to rewind completely before your path. As a sidenote, points are also known as snapshots or snaps.

If you make a mistake and want to delete a point, then execute dolly_snapshot_delete <id>, where id is the number of the snapshot you want to delete, for exampledolly_snapshot_delete 4 will delete 4th point.

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